Solved by Local Browser-Based Normal Map & PBR Texture Generator (No Uploads)
Enable automated texture generation entirely on local or self-hosted infrastructure so sensitive client or unreleased artwork never leaves your environment. This provides the speed and consistency of automation while meeting strict confidentiality and compliance requirements.
This feature supports automated texture generation without requiring uploads to third-party cloud services. It is designed for teams handling client-confidential, unreleased, or otherwise restricted assets that must remain on-premises or within a controlled network. Users can run texture generation workflows locally or on a self-hosted server so source files and outputs stay inside their organization’s environment. This reduces legal and security risk while preserving the productivity benefits of automation. It also helps studios maintain consistent texture results across artists and projects by standardizing how textures are produced. The feature is suitable for environments with strict NDAs, regulatory constraints, or internal security policies that prohibit external cloud usage. It can be used during early product development when assets are not yet public, as well as for client work where data residency matters. Teams can integrate it into existing asset pipelines to minimize manual texture authoring and repetitive tasks. Overall, it balances confidentiality with efficiency by keeping the entire process under your control.
External Resource
https://normalmapai.com/
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